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Lesson Two
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 Treasure Hunt - Hazel Parker

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PostSubject: Treasure Hunt - Hazel Parker   Mon Apr 17, 2017 7:07 pm

The Great Hall begins to empty as the students trickle out from breakfast. Eventually, the Hall is bare of any students except for you, and as you stand from your seat to leave your attention is pulled away from the treasure hunt by something unusual out of the corner of your eye. At the front, where the Professors usually sit, is a pedestal. It’s not that tall, perhaps only half your height, and is pure white. You can see intricate designs of leaves carved around it.

On top of the pedestal is a chest. You take a few steps closer to investigate. It’s not too large but you know that with magic, it could hold far more than meets the eye. It is a bit shabby and old looking, as if it's gone unopened for many years, a layer of dust and what seems to be cobwebs covering it. There are hints of water damage; the lock is tight and made of a strong metal that has some traces of rust on it, and there is moss growing on the side of the chest.


What do you do?

a) Approach and investigate the chest
b) Open the chest with Alohomora
c) Ignore the chest and leave the Great Hall

(OOC: At the end of your post, please make your choice clear by writing it in another color, or bolded.)
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PostSubject: Re: Treasure Hunt - Hazel Parker   Wed Apr 26, 2017 11:10 am

Hazel did finish her breakfast like rest of students had but something caught her eye so she wanted to check it out. She walked over the pedestal and looked at that chest what she saw there. Hufflepuff girl wasn't sure what she should do with the chest. She looked around here but didn't see there anyone really. Since girl didn't trust her magic abilities, well spells that much then she just sighed. She wanted to know what was in it for sure but she knows she can mess up her spells very badly for sure.

So she walked closer to the chest and took a deep breath. She wondered what she should do. She decided to investigate the chest instead of opening it. It seemed to be very old one, she could tell that for sure. She just wasn't sure how to open it. She couldn't even remember the opening spell there on spot. She just can be a bit of useless when it comes to magic at times. So she tried to find some other way how to open awhile investigating the chest.

a) Approach and investigate the chest
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PostSubject: Re: Treasure Hunt - Hazel Parker   Wed Apr 26, 2017 12:42 pm

You decide to take the safe route and investigate the chest. Approaching it, you become aware the lock isn’t as sturdy as it first appeared and is almost rusted through. Now right in front of it, you realise that the chest has begun to shake a little, as though there’s something inside. Suddenly, the top bursts open and there are squeaks that fill the empty hall. There is a blur of blue as something emerges from the chest and flies over your head.

The door to the great hall slams shut and you turn to find that it’s being guarded by six creatures. They are eight inches high and are electric blue. They have long pointed ears and long arms, three fingers on each hand. You recognise them as Cornish Pixies.

They start chattering to each other, loud, shrill noises that hurts your ears. You notice one of them is holding a piece of paper -- that must be the clue! Gripping your wand tightly, you prepare to fight them.


a) Defeat the pixies in order to receive the clue. End your post with picking up the clue.
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PostSubject: Re: Treasure Hunt - Hazel Parker   Thu Apr 27, 2017 1:01 pm

Hazel was surprised when she noticed that the lock didn't really hold the chest together. It was way too rusty for it. She was even more surprised when chest began to shake there. She took few steps back from the chest since she was a bit of scared what is happening.

She jumped a bit when suddenly Great Hall door went shut. She looked towards the door few seconds and to these blue creatures in front of her. Few seconds of examing them Hazel figured out that these six creatures who were only eight inches long and electric blue were Cornish Pixies. She didn't really like the noise what they did. It was too loud.

She took out her wand from her pocket and looked at the creatures. Awhile trying to cover at least one of her ears with a free hand. Another hand where wand was pointed towards the pixies. She remembers that Immobulus will help so she did cast that towards pixies. So she did freeze the pixies there now. At least they were quite now.

Awhile examine the pixies she had noticed that one of them was even holding a clue so she used her wand to bring the clue to herself. She didn't wanna go near them for sure. So she now wondered what was on the clue what she was holding in her hands.
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PostSubject: Re: Treasure Hunt - Hazel Parker   Thu Apr 27, 2017 1:07 pm

The clue reads:


Brewing potions isn’t easy unless you have all the ingredients and the skill. Luckily, three have already been made for you. Find them where you first learnt how to use your cauldron. Choose wisely and your next clue will be revealed.


Quickly, you make your way down to the dungeons, bypassing empty classrooms until you reach the Potions Classroom. Stepping inside, you find, as the note had said, three small glasses on the table. You approach them.

The first contains liquid that is clear and has no special scent, instead appearing to be water. Upon closer examination, you realise that it’s slightly thicker than normal water, but other than that there’s nothing to give away what it could be.

The second glass has a light gold liquid inside, reminding you of the sky at sunset. It’s got swirls of orange inside, and smells faintly of carrots, but other than that has no scent. It’s thick, like medicine, but doesn’t look unpleasant.

The last glass contains a beautiful dark blue liquid that sparkles in the light. There appears to be bits and pieces of glitter inside it as it refracts the light. It smells familiar, but you can’t quite place it. It makes you feel safe and relaxed.

You are now faced with a choice.


Which potion do you drink?

a) The clear, almost water-like liquid
b) The bright golden liquid
c) The dark blue, sparkly liquid

(OOC: At the end of your post, please make your choice clear by writing it in another color, or bolded.)
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PostSubject: Re: Treasure Hunt - Hazel Parker   Thu Apr 27, 2017 1:42 pm

Hazel reads the clue in her hands and thinks few seconds before she began to walk towards the dungeons where the Potions classroom is located. She was actually smarter as she seemed to be most of the time. She knew where things were for sure. She smiled for few seconds for awhile. She actually found this treasure hunt interesting.

The Hufflepuff walked in the classroom after few minutes of walking and looked the table where three bottles were. She couldn't tell what they were when she had looked at them. Potions have never really been her strongest subject for sure. She sighed there. They all seemed so different ones but same time also so familiar for some reasons.

So Hazel did decide there for awhile which one she should take. She knew whatever she takes will decide what will be her next step in this treasure hunt. She closed her eyes and decided to choose it like this. Pointing her finger towards random potions and she did it. When she opened her eyes she noticed that her finger was pointing towards the first one. She sighed and took the potion. She drunk it at sighed. She had no idea what will happen now.

a) The clear, almost water-like liquid
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PostSubject: Re: Treasure Hunt - Hazel Parker   Thu Apr 27, 2017 1:46 pm

You decide that the first one would be best and pick it up. There’s no special taste to it, but almost as soon as you swallow, you feel a chuckle building up in the pit of your stomach, although there’s nothing really funny going on. The chuckle escapes, quickly followed by another. Soon enough, you find yourself giggling at absolutely nothing. In a few moments, your giggles turn to outright laughter, and you quickly sit down.

By the twelve minute mark, you start to panic a little as the laughter keeps pouring out of you. It’s getting harder to breathe, but you can’t control it, as though someone is tickling you from the inside. Eventually, a further ten minutes later, the feeling starts to subside. You continue to giggle and titter for a while more as the potion -- a stronger version of giggle water, you realise -- wears off.

Finally, half an hour after you first consumed it, the effects are fully gone and you catch your breath, resting for a while more. When you have strength enough to stand, you approach the table again. You have two options remaining.


Which do you drink?

a) The bright golden liquid
b) The dark blue, sparkly liquid

(OOC: At the end of your post, please make your choice clear by writing it in another color, or bolded.)
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PostSubject: Re: Treasure Hunt - Hazel Parker   Thu Apr 27, 2017 2:05 pm

After she had consumed the liquid few chuckles began to build up in her stomach. She had no idea what was going on really. She was so confused. She began to chuckle there even more soon. There wasn't really nothing funny for sure. So she figured it was because of this potion.

Soon she was giggling there very much and this wasn't like her for sure. So she was now really sure it was because of this potion. Soon after all this giggling for awhile she began even laugh there. When that happened she sat down quickly and laughed there now for awhile.

Soon the laughing was so hard that she barely even could breathe. She had the feeling like someone is tickling her from the inside. She was already almost in panic there when suddenly the symptoms began to die down slowly. This was for sure weird feeling and she is sure she won't touch this potion ever again. She didn't want to go through this again.

She sighed and figured it was the wrong one and choosing randomly isn't a good idea. So she looked at the last two remaining potions there. "Well, this was weird," she said there to herself and sighed.

She thought there now for awhile until she did choose the first one, which used to be earlier the middle one. She hopes it's right one this time. She doesn't wanna go through another weird thing for sure there now.

a) The bright golden liquid
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PostSubject: Re: Treasure Hunt - Hazel Parker   Thu Apr 27, 2017 6:54 pm

8a.
The golden liquid seems to be a wise choice and you down it. It’s not unpleasant, tasting only slightly of carrots, but it’s thick and hard to swallow. For a while, nothing happens and you wonder if you’ve wasted your time -- but then, slowly, your start to see a tint of gold around your vision. You blink a few times, trying to clear it, but it only gets worse until all you can see is a film of gold.

Abruptly, the film clears, and as you look around, you realise you can see something written on the wall that wasn’t there before. Written in gold letters, it says:

Make your way to Greenhouse Two to find the next clue. Remember to watch your step, but don’t be afraid to take a leap of faith!

You leave the potions behind and make your way outside to the Greenhouses, finding Greenhouse Two easily enough. Opening the door, you find it’s pitch black. You take a while to adjust, but once you do, you realise that in front of you is a pit. Remembering the instructions of the clue, you take the jump and find yourself being grabbed by a plant! It twists itself around you and starts to squeeze.

You realise that you can’t reach your wand.


What do you do?

a) Struggle
b) Don’t struggle

(OOC: At the end of your post, please make your choice clear by writing it in another color, or bolded.)
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PostSubject: Re: Treasure Hunt - Hazel Parker   Fri Apr 28, 2017 10:28 am

Hazel smiled when this liquid didn't seem to taste so bad but then again it wasn't so easy to shallow down but at the end she did it. She really hoped she had chosen this time right one. She didn't really wanna go through something strange again like those giggles. At first, Haz keeps thinking that she made the wrong choice again since nothing didn't happen and she is ready to choose the last one there.

But suddenly there is tint gold vision in your eyes and she tries to even blink few times so it would go away but it doesn't for a while until the film stops. Then some gold letters seem to appear in front of her eyes there on the wall. She reads what it says and sighs.

The first part was something she did understand. The part where she needs to go but what was the other part about she isn't really sure. She walked then towards Greenhouse two. She soon was there and she opened the door and walked in. She couldn't see there anything for awhile for sure. It was so dark in there. She tried to adjust her eyes and when she finally could see something then she saw there some kind of pit.

She remembers what another part of clue said but she takes a jump but still too late and she is grabbed by plant now. This wasn't for sure how she would have spent her free time for sure. The plant did even twist around her and began to squeeze her there now even.

Hazel remembered something from the Herbology lesson that you should struggle when it happens. So she tried to stay there still so long as the plant will drop her and she can keep playing this weird treasure hunt or whatever she was trying to do right now. Since she seemed to get clues then it did remind to her treasure hunt for sure.

b) Don’t struggle
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PostSubject: Re: Treasure Hunt - Hazel Parker   Fri Apr 28, 2017 10:47 am

10a.
You relax, deciding not to fight the plant. The tentacles tightens a little, but still you do nothing, and a moment later you feel it stop. Bit by bit it loosens its grip until you find that you are slipping down, past it, and a few seconds later you drop down softly and unharmed onto the ground below. Already adjusted to the dimness of the area, you look around and find that you are in the middle of a small hallway. In front of you is a door with a note on it.

Your next task brings you into the lake. Choose wisely.

To your left is what appears to be a dead tree stump on top of a bottle of something green. From where you are, it looks like slimy, grey-green rat tails. There’s a label on the jar, but you can’t make it out from here.

To your right is a small table with ingredients and a cauldron in the middle of it. There’s a piece of parchment beside it, and while it appears to be a list of instructions, you can’t read what the potion is or how to make it.


Which do you choose?

a) Investigate the potions table
b) Investigate the mysterious jar under the stump

(OOC: At the end of your post, please make your choice clear by writing it in another color, or bolded.)

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PostSubject: Re: Treasure Hunt - Hazel Parker   Fri Apr 28, 2017 11:28 am

When Hael did relax there awhile plant kept holding her up in the air then at first it seemed to tighten its tentacles around her but when she still keeps still then it soon lets her go. She was glad when it did let her go there and she was again back on the ground. She looked at her body and didn't see there anything wrong. She was really glad that she was fine now.

After she had checked if she was okay she began to look around her. She noticed the door where was some kind of clue written on it. She read it and left it there at it was. She then notices two things each side of her.

She can't understand what they are. So she is confused what she should do. She was so bad at choosing things. She had even chosen earlier to potion wrong at the first time. So how could this be any different there now?

She took a deep breath and walked towards the cauldron this time. She hoped she made the right choice now there. She had really no clue what she should do there. Going towards stump didn't seem such good idea for her.

a) Investigate the potions table
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PostSubject: Re: Treasure Hunt - Hazel Parker   Fri Apr 28, 2017 11:48 am

11a.
You decide to go with the potions table. Once there, you pick up the parchment and read the instructions. It describes a potion that allows you to breathe underwater! It will take about an hour to brew, which means you will be delayed by some time, but it is an easy potion and not one that can be messed up easily, so there isn’t much chance of it going too wrong.

”The instructions for brewing is:”:
 

What do you do?

a) Brew potion (write the successful brewing of potion in your post to continue)
b) Go over to Investigate the mysterious jar under the stump instead

(OOC: At the end of your post, please make your choice clear by writing it in another color, or bolded.)

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PostSubject: Re: Treasure Hunt - Hazel Parker   Fri Apr 28, 2017 7:09 pm

Hazel walked over the potions table. She was never really very good with potions really. So this will be a challenge for her there now. She did pick up the parchment and read what was written there now.

She did read it very clearly and when she figured it needs to be brewed like an hour. She wasn't sure if she should to the potion and be delayed a bit or then walk over that stump instead. Hazel thought what she should to do there now. She was so puzzled for sure.

She knew that potions weren't her strongest skill for sure but this potion seemed easy enough for sure. So she figured maybe she could give it try there even but then again she looked ever that stump where one jar with something in it was.

Hazel left the potion brewing be there and walked over the stump instead. She wanted to see what was in there actually. Maybe it was an easier way out than waiting for an hour to do some potion in what you don't have even confident to be successful.

b) Go over to Investigate the mysterious jar under the stump instead
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PostSubject: Re: Treasure Hunt - Hazel Parker   Fri Apr 28, 2017 7:38 pm

12b
You decide to try your luck with the stump instead, and leave the potions table behind. Approaching the stump, you see that the label on the jar says ‘Gillyweed’. As you near it, you take in the stump. It’s old, with moss growing at the side, and thick branches curled inwards. The jar sits in the middle of an opening of the trunk; it is just wide enough for your hand to reach inside and pull out the jar.

You take another step forward and at once the plant springs to life. The branches extend outwards, vines emerging from somewhere inside it. They are long and thin, covered in thorns, and wave around dangerously. You hesitate and realise that they aren’t reaching for you, and seem to be moving at random, protecting the jar. If you are fast enough, you could reach inside and grab it without getting hurt, or you could try and use a spell.

The other option you have is to ignore the plant altogether and opt for brewing the potion instead.


a) In order to move on to the next part, please write the successful obtaining of the jar.
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PostSubject: Re: Treasure Hunt - Hazel Parker   Tue May 02, 2017 7:42 pm

Hazel did decide going after the Jar instead of the potion was a better idea for sure. She really hoped so. Since she knew she could still mess up potion even if it seemed to be an easy one. She looked at that jar and was bit surprised when some branches tried there to attack her.

Awhile looking at it more closely she realised that those branches didn't try to attack her since they moved way too randomly for that. She realised that those things tried to protect the jar there instead. She needed now some kind of plan how to get the jar away from that stump there.

Making plans wasn't really her thing. So she just reached towards it suddenly. She managed to get even few scratches on her bare hands but she didn't care much about them but at least she managed to get the jar to her hands.

Obtained the jar.
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PostSubject: Re: Treasure Hunt - Hazel Parker   Tue May 02, 2017 8:17 pm

13b
You manage to get the jar from the stump successfully. Taking it with you, you leave the hall through the door, making your way down to the Black Lake. Reaching the shore you look around and notice there is a sign post that has never been there before. Beneath it is a locked box. The sign post explains that the box is magically locked and can only be opened with the key -- which is located somewhere in the marked out section of the lake.

It goes on to tell you that there are three areas for you to explore. The first is the kelp forest. The second is a rock pile. The third is a small cave. It ends with wishing you luck and adds that if you run into trouble to shoot red sparks from your wand; the merpeople on standby will assist you.

You eat the Gillyweed just before you enter the water. You feel the gills grow and you plunge into the lake and find you can breathe without issues. You start to swim downwards, and soon find yourself facing the decision of which area to search first.


Where do you go?

a) The kelp forest
b) The rock pile
c) The small cave

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)
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PostSubject: Re: Treasure Hunt - Hazel Parker   Tue May 02, 2017 9:38 pm

When Hazel had the jar in her hands she walked out hall through the door what was there. She walked towards the Black Lake and when she reached to do it shore she noticed the sign there. She looked at it what it said and sighed. She really wasn't sure what she should to do now.

She even noticed the small chest there. She knew she will take for awhile to find the key. She seemed to make always the wrong choices at first, expect few. She realises she needs to explore those areas but she really wasn't sure which way was right.

She ate the Gillyweed what she got from the jar and entered the water. Hazel feels how the gills grown and she can breathe under the water more easily now. She was glad actually she could do it since she isn't really very good at holding her breath under the water.

She began to swim slowly towards the downwards and the first thing she deiced to do is going to search the kelp forest. She just found it interesting place and hoped it was right decision. So she began to swim towards that area.

a) The kelp forest
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PostSubject: Re: Treasure Hunt - Hazel Parker   Wed May 03, 2017 5:56 am

14a
Deciding to start in the kelp forest, you head to the thick mass of green seaweed and begin your search. After a long time swimming in and out of the green mass, searching for the key, you come up short. The most interesting thing you find is a herd of flying seahorses that seem to want to play with you, but you ignore them and keep searching. Still finding nothing, you decide to head back to the start only to find you are lost!

Looking around all you can see is green surrounding you and you have no idea how to get back to the starting point. For a while, you wander around until you spot a break in the green and swim there quickly. You’re finally back at the start! You have two options left.


Where do you go?

a) The rock pile
b) The small cave

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)

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