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 Treasure Hunt - Sophie Heart

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PostSubject: Treasure Hunt - Sophie Heart   Tue Apr 25, 2017 7:24 pm

The Great Hall begins to empty as the students trickle out from breakfast. Eventually, the Hall is bare of any students except for you, and as you stand from your seat to leave your attention is pulled away from the treasure hunt by something unusual out of the corner of your eye. At the front, where the Professors usually sit, is a pedestal. It’s not that tall, perhaps only half your height, and is pure white. You can see intricate designs of leaves carved around it.

On top of the pedestal is a chest. You take a few steps closer to investigate. It’s not too large but you know that with magic, it could hold far more than meets the eye. It is a bit shabby and old looking, as if it's gone unopened for many years, a layer of dust and what seems to be cobwebs covering it. There are hints of water damage; the lock is tight and made of a strong metal that has some traces of rust on it, and there is moss growing on the side of the chest.


What do you do?

a) Approach and investigate the chest
b) Open the chest with Alohomora
c) Ignore the chest and leave the Great Hall

(OOC: At the end of your post, please make your choice clear by writing it in another color, or bolded.)
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PostSubject: Re: Treasure Hunt - Sophie Heart   Fri Apr 28, 2017 4:42 pm

Sophie shoved the last bite of cereal into her mouth as she flipped the page of the trick riding book Granma got for her. It had pictures and How-tos as well as some brief history and fun facts. So engrossed was she in it that by the time she looked up, the Great Hall was empty. As she put the book away in her bag and got up to leave, something out of the ordinary caught her eyes. There in the front was a pedestal. But it wasn't that Sophie was interested in. It was the thing sitting on top of the pedestal.

A chest?

Without thinking, she took a few steps closer. She'd never seen something like this in the Great Hall before and was dying of curiosity to discover what was inside. It wasn't very big but from her year at Hogwarts and learning about magic, she knew to expect something far more than what she was used to. As she drew closer, she realised that it was a rather old chest and judging from the amount of dust on it, it hadn't been open in years and years. Studying it closer, she saw a lock. There was only one thing to do. Adventure dictated that she find out what was in the chest. Taking out her wand, she said clearly, "Alohomora," and stood ready to fight whatever it was that came out.


b)Open the chest with Alohomora

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PostSubject: Re: Treasure Hunt - Sophie Heart   Fri Apr 28, 2017 7:39 pm

3.
Deciding that the best option is to use Alohomora, you get out your wand and cast the spell, moving the wand in the familiar ‘s’ shape. The purple light hits the chest and a click echoes around the hall as the lock opens and drops to the floor. Nothing happens for a moment and you take a step closer. Suddenly, the top bursts open and there are squeaks that fill the empty hall. There is a blur of blue as something emerges from the chest and flies over your head.

The door to the great hall slams shut and you turn to find that it’s being guarded by six creatures. They are eight inches high and are electric blue. They have long pointed ears and long arms, three fingers on each hand. You recognise them as Cornish Pixies.

They start chattering to each other, loud, shrill noises that hurts your ears. You notice one of them is holding a piece of paper -- that must be the clue! Gripping your wand tightly, you prepare to fight them.


a) Defeat the pixies in order to receive the clue. End your post with picking up the clue.
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PostSubject: Re: Treasure Hunt - Sophie Heart   Sat Apr 29, 2017 5:16 am

With apprehension and excitement running through her veins, Sophie watched her spell hit the chest and it opened. Her expectations were buried when nothing happened. More than a little confused, she drew closer to the chest, only to stop in her tracks when something came flying out of the chest, leaving a trail of blue light behind it. What in the world was that? she thought as she took a step back. Before she could do anything else, a loud slam echoed through the hall and she didn't need to turn around to know that the door had shut. Was this a trick of some sort? A prank?

Her eyes followed the path of the flying creatures and she turned to find them guarding the door to the Great Hall. Since they weren't flying around so much, she could make out their shape and form, realising that they were pixies. As they began talking in their very annoying voices, Sophie took a step closer and spotted a pixie clutching a piece of paper in its hand. Perhaps that would let her know what this was all about?

Feeling her heart rate pick up, Sophie got a good grip on her wand and ran through all the spells and charms she'd learned that year, sifting through which would be useful in this situation and which were not. She didn't want to hurt them but she also needed to find out what was in the pixie's hands. Killing them was out of the question. Perhaps...yes, that would work. With a decisive nod, she settled on one. Pointing her wand at the group of pixies, she moved it in a sort of hook shape and said loudly, "Petrificus Totalus!" In quick succession, she casted the spell six times, missing only twice and having to cast it another two more times. In triumph as the pixies one by one dropped to the floor, Sophie quickly went to the one who had the piece of paper and pried it out of its hands, wondering what it would say.

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PostSubject: Re: Treasure Hunt - Sophie Heart   Sat Apr 29, 2017 5:34 am

5.
The clue reads:

Brewing potions isn’t easy unless you have all the ingredients and the skill. Luckily, three have already been made for you. Find them where you first learnt how to use your cauldron. Choose wisely and your next clue will be revealed.

Quickly, you make your way down to the dungeons, bypassing empty classrooms until you reach the Potions Classroom. Stepping inside, you find, as the note had said, three small glasses on the table. You approach them.

The first contains liquid that is clear and has no special scent, instead appearing to be water. Upon closer examination, you realise that it’s slightly thicker than normal water, but other than that there’s nothing to give away what it could be.

The second glass has a light gold liquid inside, reminding you of the sky at sunset. It’s got swirls of orange inside, and smells faintly of carrots, but other than that has no scent. It’s thick, like medicine, but doesn’t look unpleasant.

The last glass contains a beautiful dark blue liquid that sparkles in the light. There appears to be bits and pieces of glitter inside it as it refracts the light. It smells familiar, but you can’t quite place it. It makes you feel safe and relaxed.

You are now faced with a choice.


Which potion do you drink?

a) The clear, almost water-like liquid
b) The bright golden liquid
c) The dark blue, sparkly liquid

(OOC: At the end of your post, please make your choice clear by writing it in another color, or bolded.)

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PostSubject: Re: Treasure Hunt - Sophie Heart   Sat Apr 29, 2017 2:33 pm

Sophie flipped the piece of paper open and read the words on it. She didn't particularly like potions; it was pretty boring, unless of course you mess things up. It was pretty easy to figure out where she was supposed to go. Seriously, anybody who couldn't figure that out needed a brain check. It was only that last sentence that was a bit vague. Folding the paper back, she put it into her pocked and headed down to the dungeons.

Reaching the potions room, she immediately spotted the three glasses, each containing a liquid of some sort. She went closer, noticing the different colours of each. Upon smelling them, she realised that they had their own scent too, except for the white one. That just looked disgusting. Drawn to the blue one - because she didn't really like gold, and the white one was plain boring - she picked it up and drank it.


c) The dark blue, sparkly liquid

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PostSubject: Re: Treasure Hunt - Sophie Heart   Sat Apr 29, 2017 2:37 pm

7a.
The dark blue liquid seems like the safest choice and you pick it up, drinking it quickly. It taste of blueberries and leaves a sweet aftertaste in your mouth. Moments after swallowing it you are overwhelmed with an incredible sense of sleepiness, as though you haven’t been to bed in many days. You let out a yawn and wonder what the harm is in a little nap. Before you can help it, you find yourself lying down on the floor, curling up in a comfortable position and drifting off to a dreamless, peaceful rest.

Some time later, you awake and take a few moments to gain your bearings. When you realise what you had been doing, you quickly wipe the sleep from your eyes and stand. It must have been a sleeping potion! Shaking the last traces of sleep from your mind, you look back at the two remaining options.


Which do you drink?

a) The clear, almost water-like liquid
b) The golden liquid

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)
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PostSubject: Re: Treasure Hunt - Sophie Heart   Sun Apr 30, 2017 8:53 am

Sophie's tastebuds registered blueberries, and for a moment, she recalled all the times she went wild-berry picking with Granpa and Granma. Of course, she ended up eating most of the berries she picked instead of putting them in her basket, but she had so much fun. She finished the liquid - which, in hindsight, probably wasn't a very good idea - and set down the glass, waiting to see what would happen.

Sleepy. So sleepy. She gave out a yawn. But I had a good sleep last night. What's..hm...

No matter how hard she tried to figure out what was going on, she couldn't. Her eyes were closing, as if of their own free will, and before she knew it, she was sleeping on the floor. She didn't dream - which was quite unusual - and didn't know how long she slept, but when she opened her eyes, she paused a moment to figure out what she was doing on the floor of potions class. It all came rushing back to her. The chest! And the pixies! And the thingy that led me here!

She got up off the hard floor and saw the two remaining bottles on the table. Hmm. Perhaps this required more thought that she originally imagined. She whipped the clue out of her pocket and read it through once more, certain that it was in that last line, but she couldn't figure it out. Choose wisely and your next clue will be revealed. She frowned and glanced back at the two choices before her. Could it be the clear one? It was completely transparent and she could see through it. Did that count as revealing something? But it was so common! And boring! That just couldn't be it.

Pursing her lips, she reached out for the one with the golden liquid instead, and drank it.


b) The golden liquid

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PostSubject: Re: Treasure Hunt - Sophie Heart   Sun Apr 30, 2017 9:21 am

8a.
The golden liquid seems to be a wise choice and you down it. It’s not unpleasant, tasting only slightly of carrots, but it’s thick and hard to swallow. For a while, nothing happens and you wonder if you’ve wasted your time -- but then, slowly, your start to see a tint of gold around your vision. You blink a few times, trying to clear it, but it only gets worse until all you can see is a film of gold.

Abruptly, the film clears, and as you look around, you realise you can see something written on the wall that wasn’t there before. Written in gold letters, it says:

Make your way to Greenhouse Two to find the next clue. Remember to watch your step, but don’t be afraid to take a leap of faith!

You leave the potions behind and make your way outside to the Greenhouses, finding Greenhouse Two easily enough. Opening the door, you find it’s pitch black. You take a while to adjust, but once you do, you realise that in front of you is a pit. Remembering the instructions of the clue, you take the jump and find yourself being grabbed by a plant! It twists itself around you and starts to squeeze.

You realise that you can’t reach your wand.


What do you do?

a) Struggle
b) Don’t struggle

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)
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PostSubject: Re: Treasure Hunt - Sophie Heart   Mon May 01, 2017 12:28 pm

It didn't taste bad and Sophie could decipher the carrot flavour. She didn't mind it, having grown up eating carrots and often sharing one with a horse. She swallowed the last drop and put the glass back on the table, expectantly waiting for something to happen. She loved the risks involved with this. Did she get it right? What would happen if she didn't? What would happen if she did?

When nothing happened for a while, Sophie shrugged and moved to pick up the last potion. Before she had the chance to do so, something went wrong with her eyes. She could still see but there was like a golden tint to everything. She blinked a rapidly and rubbed her eyes with her fingers. When she opened them again, she panicked. She couldn't see anything but gold. Maybe this would pass like the sleeping one? She closed her eyes, counting to ten and opened them again, breathing a sigh of relief when her vision cleared.

Wondering what that was all about, she glanced around the room, her gaze landing on some words on a wall. She read it carefully then, in a moment of inspiration, rummaged around for something to write with, finding a quill. Taking out the previous clue, she copied down the words on the wall on the piece of paper, reading them through once again. Similar to the last note, this one had a vague ending. Don't be afraid to take a leap of faith? What?

As she pocketed the piece of paper and turned around to leave, her eyes landed on the last potion. Wonder what that does. She already knew that she'd drunk the correct potion and should be moving on, but she wanted to know what that last one did. It was her nature to want to try new things, risky though they may be. It only took her few seconds to decide to drink it up.

Picking up the glass, she tilted it back and swallowed the contents and began laughing. To see how strong the potion was, she tried to hold in her laughter but failed. Soon, she was laughing so much that she had to sit on the floor, finding it was difficult to breathe. Was it possible to die of laughter? But Sophie didn't think that would actually happen. She didn't know how long it went on for but finally, it ended and Sophie took a few moments to catch her breath. Well, that was interesting.

Getting up from the floor, she headed to the specified Greenhouse and opened the door. All she could see was darkness. She took a moment to let her eyes adjust and could make out a pit. This should be easy. She'd jumped many times - albeit sitting on a horse's back - but this couldn't be any different. Taking a few steps back so she would have enough momentum, Sophie began to run. Countless hours spent jumping Phoenix had honed her judgement of distance, and at the right moment, she took off.

Just as she thought she was going to make it, she felt something grab her, winding itself around her body and tightening. If only she could get her wand, but no matter how hard she tried, she could not get to it. As always, her mind wandered back to Phoenix and the time he'd been aggressive. She remembered how patiently she worked with him, never struggling for the upper hand but gently and firmly helping him understand her. Even with the other horses she worked with, it did more harm than good to work against it than with it. Never fight a horse, Sophie had been her Granpa's words. It had never failed her before and Sophie took it to heart, relaxing her body.


b) Don't struggle

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PostSubject: Re: Treasure Hunt - Sophie Heart   Mon May 01, 2017 1:31 pm

10a.
You relax, deciding not to fight the plant. The tentacles tightens a little, but still you do nothing, and a moment later you feel it stop. Bit by bit it loosens its grip until you find that you are slipping down, past it, and a few seconds later you drop down softly and unharmed onto the ground below. Already adjusted to the dimness of the area, you look around and find that you are in the middle of a small hallway. In front of you is a door with a note on it.

Your next task brings you into the lake. Choose wisely.

To your left is what appears to be a dead tree stump on top of a bottle of something green. From where you are, it looks like slimy, grey-green rat tails. There’s a label on the jar, but you can’t make it out from here.

To your right is a small table with ingredients and a cauldron in the middle of it. There’s a piece of parchment beside it, and while it appears to be a list of instructions, you can’t read what the potion is or how to make it.


Which do you choose?

a) Investigate the potions table
b) Investigate the mysterious jar under the stump

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)
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PostSubject: Re: Treasure Hunt - Sophie Heart   Sat May 13, 2017 11:21 am

Sophie stayed still, exactly like how she would've done when confronted with a particularly angry horse. Stay still, don't look it in the eye, angle your body sideways. Not threatening. She focused on making her breathing even. Don't panic, whatever you do. A horse knows your fear. Breathe in, exhale. Breathe in, exhale. For a minute, she worried that she'd done the wrong thing as she felt the tentacles tighten even more. Patience. Breath in, exhale.

Little by little, she felt the pressure around her loosen. Still, Sophie remained quiet. When the plant's hold on her was finally lose enough, she very slowly slipped out of it's grip, landing with a soft thud on the ground below. She took a moment to breathe a sigh of relief, closing her eyes briefly to try and collect herself. Once she felt well enough, she opened her eyes and gazed around, noticing that she was in a hallway of sorts. Her eyes picked out the note easily enough and she walked closer, reading the words on it.

Well, that tells me so much, doesn't it?

She turned her gaze away, looking to see if there was anything else that could possibly help her. That's when she spotted the dead tree. She wasn't close enough to see what exactly it was, but she could make out something green and shaped like rats' tails. Next was a cauldron - there was no mistaking that - and another piece of paper which Sophie supposed were instructions to brew a potion.

Because potions were infinitely boring, she didn't hesitate to head for the tree stump instead.


b) Investigate the mysterious jar under the stump

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PostSubject: Re: Treasure Hunt - Sophie Heart   Sun May 14, 2017 10:55 am

12a
You decide to investigate the stump. The label on the jar says ‘Gillyweed’. As you near it, you take in the stump. It’s old, with moss growing at the side, and thick branches curled inwards. The jar sits in the middle of an opening of the trunk; it is just wide enough for your hand to reach inside and pull out the jar.

You take another step forward and at once the plant springs to life. The branches extend outwards, vines emerging from somewhere inside it. They are long and thin, covered in thorns, and wave around dangerously. You hesitate and realise that they aren’t reaching for you, and seem to be moving at random, protecting the jar. If you are fast enough, you could reach inside and grab it without getting hurt, or you could try and use a spell.

The other option you have is to ignore the plant altogether and opt for brewing the potion instead.


What do you do?

a) Get the jar of Gillyweed (write the successful obtaining of the jar to continue)
b) Go over to the potions table

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)
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PostSubject: Re: Treasure Hunt - Sophie Heart   Wed May 17, 2017 5:54 am

As she walked closer, Sophie read out the label on the jar. "Gillyweed," she murmured to herself, her eyebrows creasing a little as she tried to recall if she knew anything about that plant. "Oh right. It's the stuff that lets you breathe underwater." She remembered thinking how cool it was to be able to swim without ever coming up for air.

Besides Care of Magical Creatures, Herbology was another subject that Sophie excelled in, which was why as the plant sprang to life, she recognised it as a Snargaluff. They weren't particularly dangerous unless they were provoked, and from her observation, Sophie realised that they weren't about to attack her. Her gaze returned to the jar as she thought through her options, finally settling on casting the summoning spell. Taking out her wand, she concentrated then said clearly, "Accio!"

The jar of Gillyweed flew towards her and she caught it with her free hand, a smile on her face.



a) Get the jar of Gillyweed

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PostSubject: Re: Treasure Hunt - Sophie Heart   Wed May 17, 2017 6:40 am

13b
You manage to get the jar from the stump successfully. Taking it with you, you leave the hall through the door, making your way down to the Black Lake. Reaching the shore you look around and notice there is a sign post that has never been there before. Beneath it is a locked box. The sign post explains that the box is magically locked and can only be opened with the key -- which is located somewhere in the marked out section of the lake.


It goes on to tell you that there are three areas for you to explore. The first is the kelp forest. The second is a rock pile. The third is a small cave. It ends with wishing you luck and adds that if you run into trouble to shoot red sparks from your wand; the merpeople on standby will assist you.


You eat the Gillyweed just before you enter the water. You feel the gills grow and you plunge into the lake and find you can breathe without issues. You start to swim downwards, and soon find yourself facing the decision of which area to search first.



Where do you go?


a) The kelp forest
b) The rock pile
c) The small cave


(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)

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PostSubject: Re: Treasure Hunt - Sophie Heart   Sun May 21, 2017 4:59 pm

Gripping the jar in one hand, Sophie left the hallway and made her way to the lake. She knew the way well, having been there many times with Phoenix, and it didn't take her long at all to reach her destination. As the lake came into view, Sophie kept a sharp eye out for anything unusual, spotting a sign post that she was sure wasn't normally there with a box underneath it. Cautiously, she walked up to it and read what was written there. It informed her that to open the box, she needed a key hidden in one of three places in the lake. She also read the thing about the merpeople and tucked that information away in her mind.

Lifting her gaze to the lake, Sophie frowned. Although the sign had said the key would be in one of the listed places, it was still a large lake and if she didn't choose carefully, she could be spending hours searching for the key. But she'd come this far and she wasn't about to give up. Plus, she was a good swimmer, having swum in the lake back on Grampa's farm in the summer.

But where to start searching? She hadn't been the wisest with choosing the potions. This time, she would take careful thought before actually making the decision. The kelp forest and the cave sounded the most appealing to her. Hiding a key in a rock pile just seemed too easy and obvious. Both the kelp forest and cave sounded as if they housed dangerous creatures, but in the kelp forest, she would be at a disadvantage, not being able to see through the plants, if they were growing thickly together. With that logic, she decided on the cave.

The first thing she did was take off her shoes, then she released her hair from its ponytail and braided it instead, making sure it would stay out of her way. She ate the Gillyweed, feeling the gills growing and touching them curiously before taking her wand in hand and diving into the lake. She experiment with her breathing, eyes darting about for any dangerous creatures that may be lurking in the murky depths. Once she was comfortable, she began swimming, her legs kicking powerfully and propelling her forward.


c) The small cave

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PostSubject: Re: Treasure Hunt - Sophie Heart   Mon May 22, 2017 6:33 am

16a
The cave is what you decide on and you swim towards it. It’s badly lit and small, and you take a moment to adjust to the light. Something glimmers at the very back. You just manage to make out the shape of a key hanging on the wall! It seems that the cave was the smart choice, and you move forward to take the key. Suddenly, something darts out from a small crevice hidden at the back.

It’s a small creature, green in colour, long tentacle like fingers moving around it. It’s a grindylow! It bears its teeth at you. The key seems to be under its protection. If you want it, you have to fight it. As you prepare to do so a second thought hits you -- you could always ask the merpeople for help.



What do you do?

a) Fight the creature yourself
b) Ask the merpeople for help

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)
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PostSubject: Re: Treasure Hunt - Sophie Heart   Thu May 25, 2017 4:19 am

Sophie drew closer to the cave, on the lookout for anything dangerous. The sign had said to ask the merpeople for help; that alone told her to expect danger. Reaching the cave, Sophie paused outside, waiting until her eyes adjusted to the darkness before she entered the cave. It was rather empty and nothing much of consequence caught her attention, but Sophie swam deeper.

Just as she was about to leave, something shiny caught her eye right at the back of the cave. She kicked her legs a little, propelling herself a bit forward until she could make out that it was a key. That's it! She made the move to swim towards it when something moving stopped her in the tracks. Glancing at it, Sophie realised that it was a grindylow. And it was protecting the key. Her first instinct was to fight it off. After all, she knew all about it and knew how to defend herself against the creature, but she was reminded of the sign she'd read. It had specifically told her to ask the merpeople for help if she ever ran into trouble.

Moving slowly so as not to startle the creature, Sophie took her wand out and concentrated, making red sparks shoot out of her wand. All she had to do now was wait for the merpeople to arrive.


b) Ask the merpeople for help

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PostSubject: Re: Treasure Hunt - Sophie Heart   Thu May 25, 2017 9:33 pm

18b
You raise your wand and conjure up red sparks. Within seconds a merperson is there and begins to talk to the grindylows. They begin to leave, and soon they are all gone. The merperson takes the key and passes it to you before leaving.

You make your way out of the cave and back to the shore. Quickly, you unlock the box. Inside is your next clue.

Follow the path of life to find the shack in the middle of the forest.

You head into the forest, walking down the only path further into the thicket of trees. A few moments in, you find that the road splits into three. A signpost labels the paths with a mere picture; the one on the right is marked by a crude drawing of a flame, the one in the middle is marked by a drawing of a water droplet, and the one to the left is marked by a drawing of a leaf.


Which path do you take?

a) The right one (marked by the drawing of a flame)
b) The middle one (marked by the drawing of a water droplet)
c) The left one (marked by the drawing of a leaf)

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)
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Sophie Heart
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PostSubject: Re: Treasure Hunt - Sophie Heart   Sun May 28, 2017 1:48 pm

She didn't have to wait at all. Almost immeditately, a merperson came and to Sophie's astonishment, began talking to the grindylows. She knew that merpeople were the only ones who'd managed to tame the creatures, but to see it in with her own eyes instead of reading about it was something else. One day, I'm going to tame a grindylow she thought to herself. She also knew that grindylows ate humans, but that wouldn't stop her from trying.

She took the key from the merperson and thanked him, swimming to the surface and wading out of the lake. Shivering a little from the cold and the wetness of her clothes, she slipped her shoes on and walked quickly to the box, inserting the key and opening it. Apparently her next step was to go to a shack. What 'follow the path of life' meant, she didn't know but was eager to find out.

She walked down the path, coming to a three way for in the road. There was as signpost unlike anything she'd ever seen, for instead of words, there were pictures. Studying them, she saw that one was a flame, the next was a droplet of water, and the one after that was a leaf.

The path of life.

The flame made her think of Phoenix. She'd named him after the bird once she'd learned what a phoenix was. After everything he'd been through, he deserved that name and it fully described his life.

Without even thinking twice, her feet moved in the direction of the right path.


a) The right one (marked by the drawing of a flame)

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PostSubject: Re: Treasure Hunt - Sophie Heart   Sun May 28, 2017 7:18 pm

19a
You pick fire and walk down the right path. The trees start to thicken as you walk further down, and soon the leaves and branches form a canopy above you, blocking the sun. Still you press on forward, trudging through the path. It is eerily quiet, with only the rare insect chirping, but you don’t let that deter you as you keep going.

Finally, up ahead, you see a clearing; rays of light break through and light up your path, and you hurry forward to the clearing. To the left is a small hut, seemingly abandoned. It is old, windowpanes missing the glass, cobwebs covering parts of the wood. You head towards it and find the door is open. You enter and find a single chair in the middle of the room.

In it sits a house elf. He looks at you and smiles. “Some people say fire is destructive, but it isn’t always true. To the phoenix, it is life. It also represents passion, and without passion people are alive but aren’t living; there is no life.” He seems to be repeating something memoried. “Answer this question honestly to get your next clue: why do you fear?”


a) Answer the question in order to continue.

(OOC: You may use the House Elf in your post to reply to your character if you wish. They can have a deep conversation if you want them to.)
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PostSubject: Re: Treasure Hunt - Sophie Heart   Tue May 30, 2017 7:33 am

With Phoenix on her mind, Sophie made her way down the path, noticing as she walked that the trees were growing closer together, getting more dense. Soon enough, they began to form a canopy overhead, making it darker for her, but she wasn't concerned. Instead, she enjoyed it, tilting her head up to take in the sight of the trees above and wishing that Phoenix was with her.

Since she'd been on numerous rides through the forest, Sophie had come to expect to see and hear certain things. But as she walked, she realised that there was no sound at all in this forest. Well, a few insects made their noises, but there were no birds or rustling leaves or sounds of other animals. Curious, Sophie sped up her pace, finally reaching a clearing.

Looking around, she spotted a hut but with no sign of anyone living there. A closer look told her that no one had come here in a long time, evidenced by the amount of cobwebs and the decrepit condition of the place. Since there was nothing else there, Sophie figured that she would have a look inside. Perhaps there would be a clue of sorts in there.

To her surprise, the door was open, revealing a house elf sitting on a chair. He began speaking and Sophie smiled when he mentioned the phoenix; it was the very reason - sort of - that she had chosen the fire path. His question though, took her off guard.

"Why do I fear?" she repeated. "But I don't fear." She paused, her eyebrows furrowing a little. "At least not in the sense of being afraid or scared of something. I mean, if I were to live life in fear, I'd never be able to do the trick riding that I do or go on the adventures I've gone, or take the risks I've taken."

She paused again, thinking a little. Sophie wasn't a particularly deep thinker or inclined to be philosophical and so she took her time, playing around with the concept.

"There was that one time where I was a bit fearful," she continued, "but not like how some people are fearful. It was when Phoenix was taken away. I wasn't fearful so much as angry, but I feared because I cared about him and I worried what would happen to him. I was scared that I'd never get him back." She paused again, taking a breath. "So I think I fear because I care about something or someone and don't want bad stuff to happen to them. Actually, that explains a lot why Grampa and Gramma are always worried about me when I try out new stunts. They're scared I get hurt." That last part was a bit off topic but Sophie thought she did a good job answering the question.

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Credits to Ruby for the sig!

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PostSubject: Re: Treasure Hunt - Sophie Heart   Tue May 30, 2017 7:00 pm

22
The House Elf nods at your answer, seemingly satisfied with the explanation you’ve given him. He smiles at you. “Make your way out of the forest and over to the Care of Magical creatures paddock.” He says nothing more and you leave the shack behind. There is a path behind it with a sign indicating it is the exit and you follow it. It’s not as scary as the other one, with light from above guiding your way. However, the trees beside you are close together and thick, with hardly any gaps between them.

Suddenly, up ahead, you notice something blocking your path. A giant boulder is in the way! Upon closer inspection, it seems to be made of twine and interwound branches. It’s huge and in the middle of the path, so you can’t walk around it. The trees are too thick for you to be able to enter into the forest and find another path. It seems the only way to get rid of the giant ball is by magic.


What spell do you use?

a) Wingardium Leviosa
b) Flipendo
c) Incendio

(OOC: At the end of your post, please make your choice clear by writing it in another colour, or bolded.)
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PostSubject: Re: Treasure Hunt - Sophie Heart   Sat Jun 03, 2017 11:36 am

As the House Elf nodded, Sophie smiled, glad that he hadn't lost himself in her sea of words. She actually didn't really talk all that much unless she was talking about Phoenix and horses in general. On that particular topic, she could talk for ages and ages. When he instructed her to go on to the Care of Magical creatures paddock, her smile broadened. It was one of her favourite places in the whole castle.

Thanking the House Elf, she left the small house and followed the sign, keeping to the path and wondering what she would encounter next. She loved everything she went through before, her thirst for adventure satiated with the day's happenings.

The walk was pleasant and Sophie enjoyed the feeling of freedom being out of doors always brought. Her mood, however, changed when she saw a huge boulder right on her path. Frowning a little, she went closer to see if there was any way around it, realising quickly that there wasn't. If she had Phoenix with her, this wouldn't be a problem as she'd just jump him over the rock as they'd done many times on their trail rides.

There was nothing else to it, she'd have to use her wand. Taking it out, she thought through spells and charms that she could use to get the rock out of her way. A few possibilities crossed her mind and she immediately crossed out the Fire-making spell. Fire in a forest could be disastrous and she wasn't about to be responsible for killing the lives within its boundaries. The knockback jinx could send it rolling to Merlin knew where. It could hurt things in its rolling path of distruction. The Levitation charm seemed the best option.

She moved the wand just as she'd learned in class and said, "Wingardium Leviosa!"


a) Wingardium Leviosa

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PostSubject: Re: Treasure Hunt - Sophie Heart   Sat Jun 03, 2017 11:41 am

23a
You decide to use Wingdardium Leviosa to move the ball of twine and interwound branches from your path. You raise your wand and perform the spell. The spell hits the ball and you watch as the spell takes effect and the ball of twine is lifted high above you. There is no place for you to put it down, however, and, carefully, you step under it and move the ball behind you before carefully lower it back to the path.

With the path before you now clear, you make your way out towards the exit of the forest and find yourself at the paddock.

You find yourself faced with a Centaur.

The Centaur considers you for a moment, but they have a far off look in their eyes, as if considering some other worldly ideologies. A few more moments pass, before the Centaur’s attention finally makes it’s way to you. “The planets’ alignment is almost complete,” the Centaur says in a far off voice. “Upon such a time, it is unknown of what consequences you may face…

“Who are you really? Describe yourself without using your name, or any attributes given to you by society and really think. Deep down, who are you?” the Centaur adds, not really making any connection to their earlier words. Sense, though, was never truly something that Centaurs ever made.


a) Answer the question in order to continue.
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